Showing posts with label intel. Show all posts
Showing posts with label intel. Show all posts

Tuesday, October 11, 2016

how to play MDK 1 on windows 10 x64 with the best graphics 1080p direct3d glide 3dfx

you need MDK gog or maybe steam

download latest dgvoodoo GLIDE WRAPPER (this is an emulator for old 3dfx glide gpus and old d3d 5 6 7)



- install MDK gog 21029

- download dgvoodoo and extract dgVoodooSetup.exe where mdk was installed,  

 go inside the folder MS and copy those 3 files to where the game is installed

you need those 4 files inside mdk installation directory, not the MS folder, the 4 files must be in the same place

- open dgvoodoo and configure DIRECTX, only change resolution to 1080p or something, save changes

- MDK gog has 3 .exes, you need Mdk.exe, not 3dfx, not soft

- open mdk.exe, configure direct3d like this


 

- Play it 











tested on 

WIN 10 X64 ANNIVERSARY
3570K
AMD 270X
MDK GOG 21029

how to run MechWarrior 4 Vengeance on windows 10 x64 64bit



Install it, the 2 cds, patch it or update it (MW4 Update 2.0)

crack it?

go to control panel, programs and features, turn windows features on or off, legacy components, directplay..........then enable it

add this to your shorcut of the game:
/gosNoJoystick

like this
I:\Program Files (x86)\Microsoft Games\MechWarrior Vengeance\mw4.exe" /gosNoJoystick

then use compatibility mode windows xp sp3 on the game (right click on the shortcut, then compatibility)

about changin resolution, i still dont know how to play 1080p


that is all

TESTED ON

INTEL 3570K 4.4GHZ
AMD 270X
8GB
WINDOWS 10 X64 ANNIVERSARY



i was getting

STOP      : Invalid allocation, 0 bytes


until i did all of that

Thursday, April 14, 2016

DIRT RALLY antialiasing benchmark

hi, i just tested dirt rally 1.1 on

AMD 270x oced
3570k 4.4ghz
8gb ddr3 1600
win10 x64 pro
latest AMD driver in April 2016, 16.4.1
1080p, everything ultra but advanced blending (off, it chops like 50fps)

i am not going to explain about anti aliasing, there is good info on the internet

but a quick resume:

* cmaa, just like fxaa, mlaa, taa, postproceesing AA, it is like (looks like) 3x msaa (better than 2x, worse than 4x) without the performance hit

* msaa, the good old classic AA, but very expensive on performance

 * eqaa, some weird  new AMD antialiasing, NVIDIA has another AA, it should be better than msaa with more performance, for example 2f4x is 4x msaa + more aa with less performance hit than 4x msaa alone and looking better, so if you can you should use these as they are better than the old msaa and perform way better

so there you go, the results, normally i would choose 4x msaa if i can have 60fps perfect, but  not this time, so i will go to CMAA, it looks great with no performance hit, i cant really tell the difference between every mode of AA





 



type avg min max loss avg %
no 75.3 59.9 113.3 0
CMAA 74.1 58.3 110.5 -2
2x msaa 68.8 53.2 100.1 -10
4x msaa 61.7 47.7 91.1 -22
8x msaa 46.8 35.4 69.8 -61
2f4x eqaa 67.1 52.1 97.0 -12
4f8x eqaa 55.9 55.3 82.0 -35
4f16x eqaa 44.1 33.8 65.6 -71
8f16x eqaa 37.1 25.7 60.0 -103